OpenGL 3.2 and GLSL 1.5 Quick Reference Card


OpenGL 3.2 reference card

For all OpenGL developers: Khronos has published an OpenGL 3.2 and GLSL 1.5 reference card in 8-page PDF document.

You can download it here:




  • Shy Shalom

    Is there some page which gives explanations of how one could implement deprecated functionality in OpenGL 3.2?

  • insertz

    there backward compatibility mode when u create opengl 3.x context. by default i think is core profile (which means pure opengl 3.x without deprecated functions).

    if u are starting a clean ogl project or new to ogl, i think u should try to understand core profile.