OpenGL 3.2 and GLSL 1.50 Expected Shortly!


A recent update of the GL_ARB_geometry_shader4 OpenGL extension points out that OpenGL 3.2 (and GLSL 1.50) will be available shortly.

The upcoming SIGGRAPH event will certainly confirm and detail OpenGL 3.2 features.

Wait and see…

Thanks to Groove ;)

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