Tech Demo: Direct3D Temple 2

Here is a new demo by Ali Rahimi Shahmirzadi made with Quest3D. This real time Direct3D demo uses 16-bit HDR (high dynamic range) radiosity normal maps and theses maps have been made with Turtle.
You can download the demo HERE (200Mb)
On my GeForce GTX 280, the demo runs (windowed mode, 960×600) at 240FPS (no DoF effect) and drops to 200 with DoF enabled. DoF (Depth of Field) effect can be enabled with the R key.


No DoF

With DoF

Modelisation detail
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