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	<title>Comments on: DX Studio 3.1 Interactive 3D Graphics IDE</title>
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	<link>http://www.geeks3d.com/20090625/dx-studio-3-1-interactive-3d-graphics-ide/</link>
	<description>3D Tech News, Pixel Hacking, Data Visualization and 3D Programming</description>
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		<title>By: john</title>
		<link>http://www.geeks3d.com/20090625/dx-studio-3-1-interactive-3d-graphics-ide/comment-page-1/#comment-7071</link>
		<dc:creator>john</dc:creator>
		<pubDate>Sun, 19 Jul 2009 00:21:42 +0000</pubDate>
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		<description>can i use this for my car customizing game?</description>
		<content:encoded><![CDATA[<p>can i use this for my car customizing game?</p>
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		<title>By: HungryGuy</title>
		<link>http://www.geeks3d.com/20090625/dx-studio-3-1-interactive-3d-graphics-ide/comment-page-1/#comment-6718</link>
		<dc:creator>HungryGuy</dc:creator>
		<pubDate>Fri, 26 Jun 2009 09:25:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.geeks3d.com/?p=4627#comment-6718</guid>
		<description>Man there are some sweet features in there (built in networking/video streaming/browser), I need to have a tinker :-)  Downloading now...</description>
		<content:encoded><![CDATA[<p>Man there are some sweet features in there (built in networking/video streaming/browser), I need to have a tinker <img src='http://www.geeks3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />   Downloading now&#8230;</p>
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		<title>By: Reavenk</title>
		<link>http://www.geeks3d.com/20090625/dx-studio-3-1-interactive-3d-graphics-ide/comment-page-1/#comment-6709</link>
		<dc:creator>Reavenk</dc:creator>
		<pubDate>Thu, 25 Jun 2009 12:52:37 +0000</pubDate>
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		<description>My standards could be too high, but I am not a fan of the quality of art they used for their demos. The billboarded patches of grass and the terain texture mipmap borders and wrapping in screenshot 4 just doesn&#039;t do it for me.

Did the cloth demo have different LOD options? It seems like it should be a lot more tesselated.</description>
		<content:encoded><![CDATA[<p>My standards could be too high, but I am not a fan of the quality of art they used for their demos. The billboarded patches of grass and the terain texture mipmap borders and wrapping in screenshot 4 just doesn&#8217;t do it for me.</p>
<p>Did the cloth demo have different LOD options? It seems like it should be a lot more tesselated.</p>
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