Large Scale Flocking and Obstacle Avoidance Simulation Using CUDA

The demo, made with the Instinct Technology middleware / engine, shows 1024 planes, each using 10 different steering mechanisms to get realistic avoidance and flocking. All A.I. effects are CUDA-accelerated.


  • Jooman

    Well, but how does it compare to a cpu only simulation? Is there a significant performance gain?

  • kaka

    LOL!!!!!!! Noone will answer this stupid question ….