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	<title>Comments on: Unreal Engine 3: New Features Demonstrated at GDC 2009</title>
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	<link>http://www.geeks3d.com/20090330/unreal-engine-3-new-features-demonstrated-at-gdc-2009/</link>
	<description>3D Tech News, Pixel Hacking, Data Visualization and 3D Programming</description>
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		<title>By: Real-Time Rendering &#187; Blog Archive &#187; Fast and Furious</title>
		<link>http://www.geeks3d.com/20090330/unreal-engine-3-new-features-demonstrated-at-gdc-2009/comment-page-1/#comment-5851</link>
		<dc:creator>Real-Time Rendering &#187; Blog Archive &#187; Fast and Furious</dc:creator>
		<pubDate>Thu, 09 Apr 2009 03:16:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.geeks3d.com/?p=3612#comment-5851</guid>
		<description>[...] and whatnot - you&#8217;re on your own. Well, mostly. One or two things: watch the last half of the Unreal 3 new features demo - some nice-looking stuff. Also, the GDC tutorials are available for download; the first set of 7 [...]</description>
		<content:encoded><![CDATA[<p>[...] and whatnot &#8211; you&#8217;re on your own. Well, mostly. One or two things: watch the last half of the Unreal 3 new features demo - some nice-looking stuff. Also, the GDC tutorials are available for download; the first set of 7 [...]</p>
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		<title>By: PRA</title>
		<link>http://www.geeks3d.com/20090330/unreal-engine-3-new-features-demonstrated-at-gdc-2009/comment-page-1/#comment-5781</link>
		<dc:creator>PRA</dc:creator>
		<pubDate>Mon, 30 Mar 2009 22:18:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.geeks3d.com/?p=3612#comment-5781</guid>
		<description>Absolutely rocks, seems more feature rich than even 3ds max.</description>
		<content:encoded><![CDATA[<p>Absolutely rocks, seems more feature rich than even 3ds max.</p>
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	<item>
		<title>By: Bajaraja</title>
		<link>http://www.geeks3d.com/20090330/unreal-engine-3-new-features-demonstrated-at-gdc-2009/comment-page-1/#comment-5780</link>
		<dc:creator>Bajaraja</dc:creator>
		<pubDate>Mon, 30 Mar 2009 19:39:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.geeks3d.com/?p=3612#comment-5780</guid>
		<description>WAIT!!!
After watching it a few more times I realize that it&#039;s much more than just a cosmetic enhancement. DISTRIBUTED COMPUTING!!! Nice1 Epic!!

MCP: Master Controller. Cool. Lightmass = Global Illumination. (Oh, now I getz it!)</description>
		<content:encoded><![CDATA[<p>WAIT!!!<br />
After watching it a few more times I realize that it&#8217;s much more than just a cosmetic enhancement. DISTRIBUTED COMPUTING!!! Nice1 Epic!!</p>
<p>MCP: Master Controller. Cool. Lightmass = Global Illumination. (Oh, now I getz it!)</p>
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	<item>
		<title>By: Bajaraja</title>
		<link>http://www.geeks3d.com/20090330/unreal-engine-3-new-features-demonstrated-at-gdc-2009/comment-page-1/#comment-5779</link>
		<dc:creator>Bajaraja</dc:creator>
		<pubDate>Mon, 30 Mar 2009 19:30:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.geeks3d.com/?p=3612#comment-5779</guid>
		<description>Cool. Though, it seemed to be more of a GUI enhancement for the Unreal Ed tool. 

I like what they&#039;re doing with light in the game. Like color bleeding, diffuse, ambient emissions, and lightmass. What? Light has mass now? lol. Nice stuff anyway.

Even though I&#039;ve started using the CryEngine2 (Crysis Sandbox) more, Unreal Engine will still be my favorite...right next to the Source engine.</description>
		<content:encoded><![CDATA[<p>Cool. Though, it seemed to be more of a GUI enhancement for the Unreal Ed tool. </p>
<p>I like what they&#8217;re doing with light in the game. Like color bleeding, diffuse, ambient emissions, and lightmass. What? Light has mass now? lol. Nice stuff anyway.</p>
<p>Even though I&#8217;ve started using the CryEngine2 (Crysis Sandbox) more, Unreal Engine will still be my favorite&#8230;right next to the Source engine.</p>
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	<item>
		<title>By: ziple</title>
		<link>http://www.geeks3d.com/20090330/unreal-engine-3-new-features-demonstrated-at-gdc-2009/comment-page-1/#comment-5778</link>
		<dc:creator>ziple</dc:creator>
		<pubDate>Mon, 30 Mar 2009 17:45:51 +0000</pubDate>
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		<description>Awesome!</description>
		<content:encoded><![CDATA[<p>Awesome!</p>
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