NVIDIA GeForce GTX 295 Reviews – The New Pixel-Killer Has Been Unleashed!


BFG GeForce GTX 295
BFG GeForce GTX 295

Gainward GeForce GTX 295
Gainward GeForce GTX 295



Today was the official launch of the new NVIDIA flagship product: the GeForce GTX 295. If you’re a bit confused with the new NVIDIA GeForce GTX, let’s do a short recap. The GeForce GTX 295 is a graphics card with the new 55nm version of the GT200 GPU and… two GT200 GPUs under the hood. Each GPU is welded on its own PCB (PCB= Printed Circuit Board):

GeForce GTX 295

GeForce GTX 295


Okay that said, let’s see GeForce GTX 295 reference features:
– GPU: 2 x GT200 55nm @ 576MHz
– Shader processors: 480 (240 per GPU) @ 1242MHz
– Memory: 1792Mb (896 per GPU) GDDR3 448-bit per GPU @ 999MHz
– Texture units: 160 (2×80)
– ROPs: 56 (2×28)

The GeForce GTX 295 is the only way for NVIDIA to topple AMD Radeon HD 4870 X2’s supremacy. From from the first tests, NVIDIA has won the bet: GeForce GTX 295 is fastest single graphics card in the world. Only a SLI of GeForce GTX 280 can beat it! But (yes there’s a but) in some cases, the Radeon HD 4870 X2 is slightly ahead of the GeForce GTX 295: in the game S.T.A.L.K.E.R.: Clear Sky for example.

BFG GeForce GTX 295 / GPU-Z
BFG GeForce GTX 295 / GPU-Z

BFG GeForce GTX 295
BFG GeForce GTX 295 – Far Cry 2 – Direct3D

BFG GeForce GTX 295
BFG GeForce GTX 295 – Quake Wars – OpenGL

BFG GeForce GTX 295
BFG GeForce GTX 295 – S.T.A.L.K.E.R.: Clear Sky – Direct3D 10

Related News and Reviews:

All these reviews are cool but they are clearly intended for gamers. I’d like to see how the GTX 295 behaves in the field of dense meshes rendering, or high-resolution texture management… As soon as I get such a card, I’ll try to code some this kind of benchmark.


9 thoughts on “NVIDIA GeForce GTX 295 Reviews – The New Pixel-Killer Has Been Unleashed!”

  1. saew

    Reminds me to a VHS tape, lol!
    Btw… I think graphics cards should be smaller and less hot with the time… not bigger, hotter and more expensive! In fact they should be as small as mobile phones… In the 50s a computer was as big as a room… In 09′ it seems we’re in the path to that.. again.

  2. Eddy Luten

    @saew: I don’t think chip manufacturing processes can keep up with the high performance demand. Therefore, more VRAM = more chips and more processing power = larger GPU. I know, it sucks but until there’s a revolution in chip making (as there was in HDD making, flash drives) I don’t see the sizes go down anytime soon.

    I do miss the “small” size of my Voodoo though 😛

  3. lolskates

    You couldn’t have possibly been playing Clear Sky in DX10 if you were in XP…

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