GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Archive for October, 2009


[GeeXLab] YI King Video Game Preview

3 comments - What do you think?  Posted by JeGX - 2009/10/22 at 21:16

Categories: GeeXLab   Tags: , , , ,




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Visualize Good Morning Tweets in 3D

Be the first to comment - What do you think?  Posted by JeGX - at 20:45

Categories: Industry News   Tags: , , , ,




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DiRT 2 DirectX 11 Tech-Demo Video

Be the first to comment - What do you think?  Posted by JeGX - at 20:24

Categories: Microsoft DirectX, Video Games   Tags: , ,




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Dual GPU Card with a GeForce GTS 250 and a GeForce GTX 275 on the Same Board

1 comment - What do you think?  Posted by JeGX - at 20:09

Categories: Graphics Cards   Tags: , , , ,

EVGA dual gpu card


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WordPress 2.8.5 Available

Be the first to comment - What do you think?  Posted by JeGX - at 19:59

Categories: Industry News   Tags: ,

Wordpress logo


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[Shader Library] Lens Circle Post Processing Effect (GLSL)

Be the first to comment - What do you think?  Posted by JeGX - 2009/10/20 at 21:53

Categories: Game Development, GeeXLab, Shader Library   Tags: , , , , , ,

Shader Library - Lens Circle Post Processing Effect


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World First Single Slot GeForce GTX 260+ Graphics Card

4 comments - What do you think?  Posted by JeGX - at 21:41

Categories: Graphics Cards   Tags: , ,

Galaxy GeForce GTX260+ Razor Edition


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[Shader Library] Bump Mapping Shader with Multiple Lights (GLSL)

3 comments - What do you think?  Posted by JeGX - 2009/10/19 at 11:45

Categories: GeeXLab, OpenGL, Shader Library   Tags: , , , , ,

Shader Library - Bump mapping


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OpenGL 3 Code Samples Pack

1 comment - What do you think?  Posted by JeGX - at 11:17

Categories: OpenGL, Programming   Tags: , , ,

OpenGL 3 Samples Pack


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GPU-Z 0.3.6 out NOW!

Be the first to comment - What do you think?  Posted by JeGX - 2009/10/15 at 11:40

Categories: GPU Tools   Tags: , , ,

GPU-Z 0.3.6


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CryEngine 3: Beauty, Speed and Interactivity

3 comments - What do you think?  Posted by JeGX - at 09:59

Categories: 3D Engines, Game Development, Video Games   Tags: , , , ,




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Radeon HD 5770 Has No Double Precision Floating Point Support

13 comments - What do you think?  Posted by JeGX - 2009/10/14 at 12:52

Categories: GPU Computing, Graphics Cards, OpenCL   Tags: , , , ,

Radeon HD  5770

OpenCL logo


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ATI Stream Computing SDK Available with OpenCL GPU Support

2 comments - What do you think?  Posted by JeGX - at 12:43

Categories: GPU Computing, OpenCL, SDK   Tags: , , ,

ATI Stream logo

OpenCL logo


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[Shader Library] Phong Shader with Multiple Lights (GLSL)

2 comments - What do you think?  Posted by JeGX - 2009/10/13 at 17:31

Categories: Game Development, GeeXLab, Shader Library   Tags: , , , , , ,

Shader Library - Phong lighting with multiple lights


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ATI Radeon HD 5770: Reviews Available

5 comments - What do you think?  Posted by JeGX - at 16:20

Categories: Graphics Cards   Tags: , , , , , ,

Radeon HD 5770


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