GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Archive for March, 2009


Why People Who Work With Computers Seem to Have a Lot of Spare Time?

1 comment - What do you think?  Posted by JeGX - 2009/03/06 at 16:56

Categories: Geek Life, Programming   Tags: , ,


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ATI Catalyst 9.4 Will not Support Old Video Cards Like Radeon X1900

7 comments - What do you think?  Posted by JeGX - at 16:13

Categories: Catalyst   Tags: , , , , , ,

ATI Catalyst Graphics Drivers


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NVIDIA ForceWare 182.08 WHQL Adds GeForce GTS 250 Support

Be the first to comment - What do you think?  Posted by JeGX - 2009/03/03 at 17:54

Categories: Forceware   Tags: , , , ,

NVIDIA ForceWare Graphics Drivers


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NVIDIA GeForce GTS 250 Graphics Card

2 comments - What do you think?  Posted by JeGX - at 11:33

Categories: Graphics Cards   Tags: , , , , ,

Palit GeForce GTS 250
Palit GeForce GTS 250 @ Guru3D.com


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LithUnwrap: Free UV Mapper for Windows

Be the first to comment - What do you think?  Posted by JeGX - at 10:37

Categories: 3D, Game Development, SFX and Animation   Tags: , , , ,

LithUnwrap - Free UV Mapper for Windows


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How to Emulate a Stack and Recursive Functions in a DirectX 10 Shader

Be the first to comment - What do you think?  Posted by JeGX - 2009/03/02 at 14:04

Categories: Game Development, Microsoft DirectX, Programming   Tags: , , , , ,

Recursion in Direct3D shader


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Graphics Cards Power Consumption: GeForce GTX 295, Radeon HD 4870 X2 and FurMark

2 comments - What do you think?  Posted by JeGX - at 10:57

Categories: FurMark, Graphics Cards   Tags: , , , ,

Graphics Cards Power Consumption with FurMark


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