FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Archive for March, 2009


Direct3D 16-bit HDR Tech Demo: Temple

1 comment - What do you think?  Posted by JeGX - 2009/03/20 at 11:21

Categories: Microsoft DirectX, SFX and Animation, tech demo   Tags: , , , , ,

Direct3D Tech Demo: Temple


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ATI Catalyst 9.3: Three New OpenGL Extensions

7 comments - What do you think?  Posted by JeGX - 2009/03/19 at 13:05

Categories: Catalyst, OpenGL   Tags: , , , , , , ,

ATI Catalyst Graphics Drivers

OpenGL 3.0


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ATI Catalyst 9.3 Graphics Drivers Available!

3 comments - What do you think?  Posted by JeGX - 2009/03/18 at 20:44

Categories: Catalyst   Tags: , , , , , , , ,

ATI Catalyst Graphics Drivers


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Inno3D GeForce GTX 260 iChill Accelero XXX

Be the first to comment - What do you think?  Posted by JeGX - at 11:57

Categories: Graphics Cards, VGA Coolers   Tags: , , , ,

Inno3D GeForce GTX 260 iChill Accelero XXX Graphics Card


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ATI Radeon HD 4890 Specifications

6 comments - What do you think?  Posted by JeGX - at 11:45

Categories: Graphics Cards   Tags: , , , , , ,

ATI Radeon HD 4890


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ATI CrossFire Xtension 1.2 Available

4 comments - What do you think?  Posted by JeGX - at 10:16

Categories: Catalyst, GPU Tools   Tags: , , , , , ,

ATI CrossFire Xtension


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OpenCL Quick Reference Card

Be the first to comment - What do you think?  Posted by JeGX - 2009/03/17 at 14:51

Categories: OpenCL   Tags: , , ,

OpenCL Quick Reference Card


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CausticOne + CausticGL = Real Time Ray Tracing

5 comments - What do you think?  Posted by JeGX - at 13:46

Categories: GPU, Hardware, OpenGL, Programming   Tags: , , , , ,

CausticRT Platform

Audi R8: CausticRT Platform
Audi R8: raytracing accelerated by CausticRT


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CUDA Voxel Rendering Engine

4 comments - What do you think?  Posted by JeGX - at 13:38

Categories: NVIDIA CUDA   Tags: , , , , ,

CUDA Voxel Rendering Engine


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ATI Stream SDK 1.4 BETA

1 comment - What do you think?  Posted by JeGX - at 13:35

Categories: ATI Stream, Programming, SDK   Tags: , , , , ,

ATI Stream


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GPU RayCaster Demo Using NVIDIA CUDA

8 comments - What do you think?  Posted by JeGX - 2009/03/10 at 12:25

Categories: Game Development, NVIDIA CUDA, Programming   Tags: , , , , , , , ,

GPU CUDA RayCaster
Demo with post-processing effect

GPU CUDA RayCaster
Demo without post-processing effect


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Math Library for Game Development

3 comments - What do you think?  Posted by JeGX - at 12:16

Categories: Game Development, Programming   Tags: , , , , , , ,

Math library


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GLC_Player 3D Object Viewer

Be the first to comment - What do you think?  Posted by JeGX - at 12:08

Categories: 3D   Tags: , , , , , , ,

GLC_Player


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AMD Core Math Library for GPU

Be the first to comment - What do you think?  Posted by JeGX - 2009/03/08 at 11:41

Categories: ATI Stream, Game Development, SDK   Tags: , , , , , ,

ATI Stream


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Physics SDK: Bullet 2.74 Released with Constraint Visualization

1 comment - What do you think?  Posted by JeGX - at 11:23

Categories: Game Development, SDK   Tags: , , , , ,

Bullet Physics SDK


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