Categories: Industry News, Video Games Tags: cry engine 2, photorealistic, realistic, screenshot, video game
Categories: GPU, Game Development Tags: AMD, game development, gpu, mesh, Programming, shader, terrain rendering, tesselation
Categories: Forceware Tags: forceware 182.08, graphics driver, NVIDIA, professional, quadro, video card, workstation
Categories: Overclocking, Video Card Utilities Tags: geforce, Overclocking, radeon, rivatuner, tweaking, utility, video card
Categories: Graphics Cards Tags: furmark, gpu temperature, HR-03 GTX, thermalright, videocard
Maybe the Future of Debugging: 3D Real-Time Debugging and Function Call Structure with Python
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Categories: Programming, Python Tags: 3d, debugging, Programming, python, real-time
Categories: Catalyst, OpenGL Tags: Catalyst 9.2, extension, furmark, game development, opengl, opengl 3.0, Programming, WGL_AMDX_gpu_association
Feedburner Feeds Moved to Google!

I can’t believe it: 27 readers displayed on Geeks3D’s feedburner counter. Last week, there were about 600 readers. Why?
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Categories: Industry News Tags: counter, feedburner, google, reader, rss
Categories: Catalyst Tags: ATI, bug fix, Catalyst 9.2, furmark, GL_VERSION, graphics driver, video card




















