Equalizer 0.6 Released: Control the Power of Many GPUs!



Equalizer 0.6
Scalability for large-scale displays



Eyescale has release a new version of Equalizer, a middleware that allows to create parallel OpenGL applications. Parallel OpenGL means parallel rendering or the ability to use several GPUs (all available GPUs in the local computer and in all OpenGL-capable computers in the network!) to perform the realtime 3D rendering. More information about this new release of Equalizer HERE.

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