Equalizer 0.5.5 for OpenGL Parallel Rendering

Equalizer is an open source project providing a minimally invasive programming interface and resource management system for parallel, scalable OpenGL applications.

Equalizer - OpenGL Parallel Rendering


A new version is available for developers: Equalizer 0.5.5.
Changelog:
* Initial support for 2D pixel compound kernels
* New OSWindow interface to simplify window system integration
* Add eq::util::BitmapFont as a simple helper to draw 2D bitmap fonts



Related posts:

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  3. Parallel Rendering: Cross-Segment Load-Balancing in Equalizer
  4. Equalizer 0.9 Available for Parallel and Scalable OpenGL Applications
  5. Parallel Rendering on Multi-Display Systems