NVIDIA SDK 10.5: New OpenGL and Direct3D Samples

Screen-Space Ambient Occlusion demo
NVIDIA has updated its SDK with new samples:
- Screen-Space Ambient Occlusion
- Instanced Tessellation
- Percentage-Closer Soft Shadows
- Skinning with Dual Quaternions
- Instancing Tests
- Parallax Mapping
- Volume Light
- Instanced Tessellation
NVIDIA SDK is a collection of DirectX 10 and OpenGL code samples teaches developers how to make the most of GeForce 8 Series GPUs.
Links:
- OpenGL SDK 10.5
- Direct SDK 10.5
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