Catalyst 8.7: OpenGL Extensions – Radeon HD 3870
Posted by JeGX in Catalyst, Graphics Cards, OpenGL, tags: catalyst, catalyst 8.7, game development, gamedev, graphics driver, graphics programming, opengl extension, radeonHere is the list of OpenGL extensions supported by Catalyst 8.7 drivers for the Radeon HD 3870 under Windows Vista SP1 64-bit.
Catalyst 8.7 bring 3 new extensions:
- GL_ARB_color_buffer_float
- GL_ATI_shader_texture_lod
- WGL_ARB_pixel_format_float
Graphics card used: Radeon HD 3870
- Operating System: Windows Vista SP1 64-bit
- Drivers Version: 8.512.0.0 – Catalyst 08.7
- ATI Catalyst Version String: 08.7
- ATI Catalyst Release Version String: 8.512-080703a-066914C-ATI
- OpenGL Version: 2.1.7769 Release
- OpenGL Renderer: ATI Radeon HD 3870
- GLSL (OpenGL Shading Language) Version: 1.20
OpenGL Extensions: 105 extensions
The extensions exposed by the old Catalyst drivers are HERE.
You can use GPU Caps Viewer to retrieve the list of extensions of your graphics card.
- GL_AMDX_vertex_shader_tessellator
- GL_AMD_performance_monitor
- GL_ARB_color_buffer_float
- GL_ARB_depth_texture
- GL_ARB_draw_buffers
- GL_ARB_fragment_program
- GL_ARB_fragment_shader
- GL_ARB_multisample
- GL_ARB_multitexture
- GL_ARB_occlusion_query
- GL_ARB_pixel_buffer_object
- GL_ARB_point_parameters
- GL_ARB_point_sprite
- GL_ARB_shader_objects
- GL_ARB_shading_language_100
- GL_ARB_shadow
- GL_ARB_shadow_ambient
- GL_ARB_texture_border_clamp
- GL_ARB_texture_compression
- GL_ARB_texture_cube_map
- GL_ARB_texture_env_add
- GL_ARB_texture_env_combine
- GL_ARB_texture_env_crossbar
- GL_ARB_texture_env_dot3
- GL_ARB_texture_float
- GL_ARB_texture_mirrored_repeat
- GL_ARB_texture_non_power_of_two
- GL_ARB_texture_rectangle
- GL_ARB_transpose_matrix
- GL_ARB_vertex_buffer_object
- GL_ARB_vertex_program
- GL_ARB_vertex_shader
- GL_ARB_window_pos
- GL_ATI_draw_buffers
- GL_ATI_envmap_bumpmap
- GL_ATI_fragment_shader
- GL_ATI_meminfo
- GL_ATI_separate_stencil
- GL_ATI_shader_texture_lod
- GL_ATI_texture_compression_3dc
- GL_ATI_texture_env_combine3
- GL_ATI_texture_float
- GL_EXT_abgr
- GL_EXT_bgra
- GL_EXT_blend_color
- GL_EXT_blend_func_separate
- GL_EXT_blend_minmax
- GL_EXT_blend_subtract
- GL_EXT_compiled_vertex_array
- GL_EXT_copy_texture
- GL_EXT_draw_range_elements
- GL_EXT_fog_coord
- GL_EXT_framebuffer_blit
- GL_EXT_framebuffer_multisample
- GL_EXT_framebuffer_object
- GL_EXT_framebuffer_sRGB
- GL_EXT_gpu_program_parameters
- GL_EXT_multi_draw_arrays
- GL_EXT_packed_depth_stencil
- GL_EXT_packed_float
- GL_EXT_packed_pixels
- GL_EXT_point_parameters
- GL_EXT_rescale_normal
- GL_EXT_secondary_color
- GL_EXT_separate_specular_color
- GL_EXT_shadow_funcs
- GL_EXT_stencil_wrap
- GL_EXT_subtexture
- GL_EXT_texgen_reflection
- GL_EXT_texture3D
- GL_EXT_texture_compression_s3tc
- GL_EXT_texture_cube_map
- GL_EXT_texture_edge_clamp
- GL_EXT_texture_env_add
- GL_EXT_texture_env_combine
- GL_EXT_texture_env_dot3
- GL_EXT_texture_filter_anisotropic
- GL_EXT_texture_lod_bias
- GL_EXT_texture_mirror_clamp
- GL_EXT_texture_object
- GL_EXT_texture_rectangle
- GL_EXT_texture_sRGB
- GL_EXT_texture_shared_exponent
- GL_EXT_vertex_array
- GL_KTX_buffer_region
- GL_NV_blend_square
- GL_NV_texgen_reflection
- GL_SGIS_generate_mipmap
- GL_SGIS_texture_edge_clamp
- GL_SGIS_texture_lod
- GL_WIN_swap_hint
- WGL_EXT_swap_control
- WGL_ARB_extensions_string
- WGL_ARB_pixel_format
- WGL_ATI_pixel_format_float
- WGL_ARB_pixel_format_float
- WGL_ARB_multisample
- WGL_ARB_pbuffer
- WGL_ARB_render_texture
- WGL_ARB_make_current_read
- WGL_EXT_extensions_string
- WGL_ARB_buffer_region
- WGL_EXT_framebuffer_sRGB
- WGL_ATI_render_texture_rectangle
- WGL_EXT_pixel_format_packed_float
A more detailed description of each extension can be found at the following addresses:
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ATI seems to be doing a lame job with their drivers when it comes to openGL.
Anyways, none of the missing extensions is due to hardware, because i am using a Visiontek 2400 HD PCI card, and using the 8.7 driver, i have listed ” 104 Extensions.