The Medusa demo is a NVIDIA’s interpretation of the legendary snake-headed woman who’s venemous gaze turned her victims to stone. You’ll see we’ve taken a few liberties on this mythological tale.
- Full cinematic short story rendered in real time featuring multiple characters in a complex environment.
- Emotional character facial animation implemented with “texture buffers” allowing for unlimited blend shape combinations.
- Realistic character rendering with multiple passes for shadows, skin shading, depth and color accelerated with “stream out”.
- Dynamic stone “grows” through the generation of geometry on the GPU using “geometry shaders”.