Is Direct3D 10 on Windows XP Possible



There has been a firestorm of discussions on the topic of “Is Direct3D 10 on Windows XP Possible?” This article will attempt to provide an answer to this hot topic. The answer has already been provided by Microsoft’s officials on several occasions but regardless of the manner in which DirectX 10 functions in Vista, would the functionality provided in Direct3D 10 be possible to implement? The official answer is a resounding no[1] for the entire DirectX API, but what about Direct3D 10 which would be the only API of interest here?

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