May
05
2008
Skinned Instancing Demo in Direct3D 10
Posted by JeGX in Microsoft DirectX, Programming, tags: demo, directx 10, instancing, Microsoft DirectX, Programming, tutorial, vtf
This DirectX 10 sample shows the use of instancing and VTF (Vertex Texture Fetching) of G80 to implement a crowd of GPU animated characters, all independantly animating drawn with a single draw call. [ Share on Twitter ]


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