Monthly Archives: May 2008

GPUs soon dead?

This article is available in french only. It talks about the struggle between CPUs and GPUs.

L’année écoulée a vu poindre les prémices d’une guerre technologique et commerciale qui va prendre une importance grandissante dans les années à venir : la guerre entre les GPU et les CPU. De simples afficheurs de triangles texturés en 1995, les cartes graphiques munies de GPU sont devenues des sortes d’énormes DSP bientôt composées d’un milliard de transistors, délivrant des performances approchant bientôt le téraFLOPS. La répartition des tâches semblait jusqu’ici bien déterminée entre le CPU, dévolu aux tâches de gestion et de décision, et le GPU se chargeant du calcul brut, en particulier graphique. Mais les quelques acteurs du marché ont récemment amorcé des mouvements les préparant à dépasser leurs frontières traditionnelles.

Read the full article HERE.

Valve Hardware Survey Results

Every few months Valve runs a hardware survey on Steam. The survey collects data about what kinds of computer hardware and system software you’re using, and the results get sent to Steam. The survey is incredibly helpful for game developers in that it ensures that they’re making good decisions about what kinds of technology investments to make, and also gives people a way to compare their own current hardware setup to that of the community as a whole.

Extreme Loading Simulation Technology

Extreme Loading is a ground-breaking technology that was originally developed by engineers and scientists for the analysis and simulation of material separation and structural collapse. This proprietary technology spans physical and special effects capabilities for producing everything from unprecedented previsualizations to post production computer generated imagery (CGI) closer to reality than any cinematic technology in use today.



Links:
– TNSStudio homepage: www.tsnstudios.com
– Extrem Loading: www.extremeloading.com
Press release
source of this news…

How to Become a Game Tester

Many people would like to think that video game testing is all fun and games, and the only qualification you’ll need is a passion to play. Although a passion for playing video and computer games is a must, there are other qualities that a person must have to become a game tester. Video and computer game testing is not just fun and games. Like any job, it requires dedication, hard work and some related skills, not just aptitude in playing video games. If you really are interested in becoming a video game tester, then read on.

To be a good game tester some background on programming is a must. After all, how can you work with the game producers and programmers if you don’t understand what they are talking about, right?

Read full article HERE.